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@CPkmn If you want to patch iso to 1.10 version, I can send you EBOOT. @daniel229 I can move around with 1.10, but it still crashes when loading missions.with the 1.10 patch it's trying to allocate a really wrong amount of memory. What does the code look like near 08de90bc and 08de90c8?Since it's jumping to zero I guess it's probably failing to relocate properly... -[Unknown] I wonder if the relocation is not properly clearing caches. What if you set a breakpoint on that line (the jump there) and then hit "Step Into" twice, and then hit run?
with a lot of 7 Main I[IO]: HLE\sce Io.cpp:863 stdout: �cassert : src/fw/res.c 2718 : : (N/A) 7 Main E[CPU]: Mips\MIPSInt.cpp:186 BREAK!
just grab the folder from ms/PSP/GAME and they all worked.
Just curious, how come this DLC works fine on my PSP3000 (6.60 PRO-B10) with No DRM Engine Disabled but I still need to decrpyt it to run on PPSSPP?
What this probably means is there's some problem with memory allocation somewhere else.
PSP_THREAD_ATTR_LOW_STACK really does work on real firmware, but maybe there's something you can do that prevents it from working (or a game id is blacklisted or something.) We also free the module loader stack right away, but I'm starting to wonder if the first 0x4000 bytes of user space are ever available.